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Heroes and Henchmen

Heroes and Henchmen

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Devlog

  • CONCEPT SCREEN / UPDATED TILES
    January 18, 2024 by The Basement Kids
    We've managed to throw some of our objects together into Godot! Some changes that were made: Updated tileset for level design Tweaked the inventory screen a bit... Continue reading
  • LEVEL EDITOR WORKING!
    August 16, 2023 by The Basement Kids
    Got a basic level editor working! We may hold off on refining the artwork for now and move on to bigger things!... Continue reading
  • TILES WORKING!!
    August 10, 2023 by The Basement Kids
    After trial an error we finally have paintable tiles, now time to draw the rest of them!... Continue reading
  • TILES TO GODOT
    August 09, 2023 by The Basement Kids
    Quick test to see if we can paint tilemaps in the Godot engine... Kinda working... Continue reading
  • TILE WORKFLOW
    August 07, 2023 by The Basement Kids
    1
    ##process, ##tiles, ##concept
    A video showing some process of a tile testing... Continue reading
  • MEET THE GAME MASTER
    August 03, 2023 by The Basement Kids
    1
    ##gamemaster
    The game master has many faces and is an elusive character. He is never seen for long but when you catch glimpses of him, you never know what he is plotting. He is always one step ahead and is full of... Continue reading
  • ATTACHED ITEMS TO BONES!
    July 28, 2023 by The Basement Kids
    1
    ##gamedev, ##screenshotsunday
    After problem solving (for some time) we've managed to attach items to bones! We finally got a sword to rotate properly with the skeleton! Also, a side note, added a stamina mechanic. :)... Continue reading
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